Please use this identifier to cite or link to this item: doi:10.22028/D291-39952
Title: pseuCo Book: An Interactive Learning Experience
Author(s): Freiberger, Felix
Language: English
Title: Proceedings of the 27th ACM Conference on on Innovation and Technology in Computer Science Education Vol. 1
Pages: 414-420
Publisher/Platform: Association for Computing Machinery
Year of Publication: 2022
Free key words: computer science education
concurrent programming
concurrency theory
interactive textbook
DDC notations: 004 Computer science, internet
Publikation type: Conference Paper
Abstract: Software tools and apps are pervading educational technology in many areas, not least in the field of computer science education. However, many of these tools have a very narrow scope and lack context, or only work as add-ons to textbooks and other course materials. This paper advocates an alternative: a truly interactive textbook experience where interactive demonstrations and exercises are interwoven with more classical textual elements. We present a framework that provides authors with the infrastructure for writing such books, and present pseuCo Book, an interactive book for teaching concurrent programming. The effectiveness of this approach is demonstrated by a user study encompassing a detailed empirical evaluation.
DOI of the first publication: 10.1145/3502718.3524801
URL of the first publication:
Link to this record: urn:nbn:de:bsz:291--ds-399523
ISBN: 978-1-4503-9201-3
Date of registration: 12-Jun-2023
Notes: ITiCSE 2022, July 8-13, 2022, Dublin, Ireland
Faculty: MI - Fakultät für Mathematik und Informatik
Department: MI - Informatik
Professorship: MI - Keiner Professur zugeordnet
Collections:SciDok - Der Wissenschaftsserver der Universität des Saarlandes

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