Please use this identifier to cite or link to this item: doi:10.22028/D291-39179
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Title: Embodied online dance learning objectives of CAROUSEL+
Author(s): Mitchell, Kenny
Koniaris, Babis
Tamariz, Monica
Kennedy, Jessie
Cheema, Noshaba
Mekler, Elisa
van der Linden, Pieter
Herrmann, Erik
Hamalainen, Perttu
McGregor, Iain
Slusallek, Philipp
Mac Williams, Carmen
Language: English
Title: 2021 IEEE Conference on Virtual Reality and 3D User Interfaces abstracts and workshops : VRW 2021 : proceedings : 27 March-3 April 2021, virtual event
Pages: 309-313
Publisher/Platform: IEEE
Year of Publication: 2021
Place of publication: Piscataway, NJ
Place of the conference: Online
DDC notations: 004 Computer science, internet
Publikation type: Conference Paper
Abstract: This is a position paper concerning the embodied dance learning objectives of the CAROUSEL+ 1 project, which aims to impact how online immersive technologies influence multi-user interaction and communication with a focus on dancing and learning dance together online. We aim to enable shared online social immersive experiences across the reality-virtuality continuum synchronizing audio, visual and haptic rendering. In teaching and learning to dance remotely, our models should support accessibility, style transfer and adaption of multi-modal feedback according to skills, strength, flexibility observations.
DOI of the first publication: 10.1109/VRW52623.2021.00062
URL of the first publication:
Link to this record: urn:nbn:de:bsz:291--ds-391796
ISBN: 978-1-6654-4057-8
Date of registration: 28-Feb-2023
Faculty: MI - Fakultät für Mathematik und Informatik
Department: MI - Informatik
Professorship: MI - Prof. Dr. Philipp Slusallek
Collections:SciDok - Der Wissenschaftsserver der Universität des Saarlandes

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